StarCraft enhanced on its predecessor Warcraft II, which highlighted two quite equivalent playable factions, by introducing asymmetry among the units and technologies accessible to its a few races (Protoss, Terran, and Zerg). This asymmetry was just like that pioneered inside the lesser-recognized 1996 SSI release War Wind. The device forms available to Each and every race define its racial id. The Protoss can subject strong and pricey warriors and machinery, while the Zerg depend on sheer figures and speed to overwhelm their opponents.
In Legacy from the Void, Zeratul invades a Terran installation below control of Amon to be able to pinpoint the exact place of his resurrection, taking advantage of a sudden assault by Kerrigan as well as Zerg swarm. Just after getting the precise site, he departs to an historical Xel'Naga temple the place he incorporates a vision of Tassadar, who prompts him to claim the artifact in possession from the Terrans. Zeratul returns to alert Artanis of Amon's return, but he decides to carry on along with his options of foremost his army to reclaim Aiur. Amon awakens on Aiur and requires control of nearly all of the Protoss race 무에타이 in the Khala, the telepathic bond that unites all feelings to the Khalai faction from the Protoss.